Safe Harbour, Treacherous
The waters of Vancouver Island can be placid
and beautiful, or harsh and treacherous. It all depends on
weather, currents, the experience-level of the crew, and the
seaworthiness of the vessel.
Ships can drift past the entrance to the
strait on strong currents, or get caught
in the fog, like the Belvedere.
Crews not familiar with the local geography
can hit shallow water without warning.
The Alpha, travelling without
a proper chart, ran aground in 1900. Some
captains, seeking to make ship-owners
the fortunes they crave, have overloaded,
capsised and sunk, the unfortunate end
of the passenger ferry Iroquois.
Like the Vanlene, modern vessels
still run up on the rocks, even with advanced
In this game, YOU make the decisions that determine whether
your ship will hit the breakers, losing passengers and cargo
to the icy ocean waters of Vancouver Island, or will sail
ahead to a safe harbour … and a future of more risk-taking
voyages through the Graveyard of the Pacific.